Okay, I was a bad boy this morning

December 16, 2007 by Adam in NWN2

Okay, I was a bad boy this morning. I didn't look at my list of debug notes once so far.

Instead, I had this crazy dream of doing Lute Hero within Neverwinter Nights. Players would pound on their keyboards as the camera panned around them. Hordes of demonic fans would be cheering the player on as flames flew from their fingertips. In the end, the devil himself would nod begrudgingly, admitting defeat.

Well, it turns out there's a huge number of technical issues trying to implement this. By default, you can't have a custom GUI accept keystrokes. I ended up using a NWN1-style dialog (seen here, partially removed) and modifying the GUI. I think I can throw up my own GUI and let the player press the keystrokes to play chords. The main drawback is that only one key can be pressed at a time and keys can't be held.

I also looked into camera controls, as it's not Lute Hero without a slow circle around the player. It turns out Gestalt's camera system still mostly works for NWN2. With a little fiddling, I think I can make it work.

So, I think the basics are there. We'll see how enthusiastic I get later on.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.