Debugging continues, as it has for the last f...

January 11, 2008 by Adam in NWN2

Debugging continues, as it has for the last few months. You'd think at this point I wouldn't be amazed at how long debugging a game takes. My general rule of thumb these days is to allow for debugging time equivalent to the time it takes to make a game.

I worked on the bug list again last night, as well as sneaking in a few more features. I went back to the Catspaw quest, fixing some horribly broken AI and having Lucy show up. I also took care of some obscure and bad bugs, such as Chronomancer issues I managed to break with my last fixes and grave digging problems if you decided to do it during the day.

As for today, I'm going to work on the Firestarter quest and any other odds and ends I might have missed. With luck, I can get out a build this afternoon or perhaps tomorrow. I'm itching to work on some of my wacky mini-games for the next module and maybe I can find some time this afternoon.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.