I was up at four o'clock this morning, trying...

January 30, 2008 by Adam in NWN2

I was up at four o'clock this morning, trying to fix the big list of problems that have come in. One of the most critical is that when doing boarding actions, sometimes you'd end up stuck on the ship after killing the entire enemy crew.

One brave tester gave me the clue - that the problem happened after the first boarding action. Sure enough, I was able to replicate the problem. The heartbeat that kept track of the crew counts kept firing, but seemed to die on the part of the script that kept creatures from getting stuck in the walkmesh. The latter issue was rare, so I yanked it, which seemed to fix the problem.

I ran across a couple bugs I found myself. The first was that fishing boats went a bit too deep in the water, so they always looked like they were sinking. The second was that when I captured a ship with special cargo, it created an infinite amount of them in my inventory. It was a nice bonus, but one I sadly had to fix.

I'm also getting reports that some people are having problems buying a ship. They click the buy link, get the pop-up "Are you sure?" message, but clicking on that does nothing. I think I'm going to redo the way it works and get rid of the "Are you sure?" box entirely. Why it works for some people but not others is a complete mystery to me.

I'm going to do my darndest to work through as many bugs as possible today. I might not be able to fix them all, but hopefully I can keep the caffiene going and the bug fixes working.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.