Well, I was up at the crack of dawn again, am...

February 09, 2008 by Adam in NWN2

Well, I was up at the crack of dawn again, amassing a fleet, talking to parrots, and generally doing odd things in the hopes of getting things finalized.

I did run into a problem this morning, a realization that I screwed up and overwrote some fixes I made earlier in the week. The only good thing about it was that it was easy to redo, but I still felt pretty stupid about it.

Most of the minor issues should be fixed at this point. The serious ones, such as periodic crashes, no ship polymorph, and dysfunctional GUIs are far more mysterious. I don't have the problem, nor did most of the testers. I've been reading how some crashes with MotB are fixed with a reinstall, but that seems a rather drastic and annoying solution. I've added a troubleshooting section in the readme that hopefully helps with some of the problems people have been experiencing.

I still haven't read through every single e-mail I've received regarding the beta (there were a ton), so I'd still like to do that before release. I suspect there's a lot of cases of the same issues being reported, but it's still good to check. For those interested in all the bugs fixed with this build, here's the patch notes.

I'm busy slowly uploading all the latest files to the FileFront site and deleting all the old ones. For now, here's the latest versions (only DW2 should have any changes):
Dark Waters 1 (full build)
Dark Waters 2 (full build)

I'll upload the rest as the day goes on.

Update: Okay - all the files should be uploaded and I deleted all the old ones.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.