After all my debugging, testing, and slaving ...

February 10, 2008 by Adam in NWN2

After all my debugging, testing, and slaving away, I decided to do something fun yesterday. I turned to the frustratingly broken Lute Hero and decided to see if I could resurrect it from the ashes.

Sure enough, it now is actually kind of playable. Notes stream down and you can click on the number keys to play them. If you miss, it plays a "missed note" sound and turns down the volume the guitar sound object. If you get it right, the volume of the guitar sound object goes to max. It's complicated, but the general idea is that it mimics the way Guitar Hero works.

There are still weird issues. If I simply don't play a note, the guitar track still plays. My undead horde continues to dance around even when the song is over. I need the ability to switch between easy and hard modes. The program that generates the note track needs some work. I need to be able to switch between practice and battle mode. Practice mode needs camera movements and effects. The fret icons need to have better colors.

Still, I think I'm convinced it's a viable mini-game. Hopefully I can tell soon enough that it's fun as well. We'll see.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.