I got another batch of bug reports, though th...

February 15, 2008 by Adam in NWN2

I got another batch of bug reports, though they're getting increasingly minor. Hopefully this release is one of my most polished, which is great as it's also the most complicated of any I've done. Chris is working on some new voices, I'll probably do some more debugging and tweaks this weekend, and the 1.12 patch hopefully will emerge soon. A handful of people are still experiencing crashes and I continue to be befuddled. One odd suggestion that seemed to at least temporarily help someone was to open Port Brighton in the toolset, increase the music delay, and decrease the volume of ambient sounds. Dunno. It's always hard to say what change is related to what fix, especially if the problem is intermittent.

Just for fun, I played a little more with Lute Hero this morning. I go back and forth trying to decide if this is worth doing. The "Alphabet Assault" game was a thing of beauty - the main coding came together in a few days and I could see how cool it was within a week. Lute Hero is taking a lot more time to work the kinks out, but I'm hopeful it'll be fun. This morning I fixed the problem so you can actually play the notes again. I still get periodic issues with the display getting messed up and the notes and song aren't quite synchronized. Hopefully those issues are all fixable, but it's one of the trickier things I've tried to do. Hopefully it'll be worth it.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.