Half the fun of Lute Hero is looking and soun...

April 09, 2008 by Adam in NWN2

Half the fun of Lute Hero is looking and sounding cool. Because of this, the player will have several lutes to choose from, including this rather nifty demonic-looking one.

The other day I sweated bullets getting the scripting in place for Lute Hero. You can now teleport to the afterlife and play your lute. There's lots of bugs to fix, but you can sort of smite foes with your music. The big issue at the moment is that if you get attacked in any way, the dialog used to capture keystrokes fails. I might be able to make it uninterruptable or somehow make the player invulnerable to direct attacks. Still, it's nice to see the game mechanic in action.

As for today, I'm writing dialog. I have a bunch of voice actors ready to go, but without something to read, it's not very useful. I've been working on some of the characters in the afterlife. Odin is fairly amusing in a brash sort of way, and I wrote a short one for the Princess of Lies. Good times.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.