For the last few days, I've been struggling w...

April 30, 2008 by Adam in NWN2

For the last few days, I've been struggling with a weird bug where Heather and Daniel wouldn't equip their drum and flute as expected. I cursed the coding gods and couldn't figure out why my perfectly reasonable commands were being ignored.

I finally figured it out this morning. I was doing everything right, but right before I played a song, I stopped any existing one. Unfortunately this unequipped the drum and flute, and generally screwed things up. It's nice to have things working normally again.

I ended up making a "mini dialog" box specifically for Lute Hero. The normal NWN1-style dialog box is pretty big and looks weird on the screen. I've made it so that you can hide it under the Lute Hero GUI and you can pretend it's not there. The reason I still need it visible is that there are a few NWN1-style dialogs the player can still trigger and I at least want it to be workable. It would be vastly frustrating if they started using the SAGE system and suddenly they were locked in an invisible dialog, unable to exit.

I continue to feel perpetually behind. I have the basics in place for a Lute Hero installer, but have yet to test it. Paul recorded some dialog that I've yet to attach to anything. I got the last of Vicki's dialog in the game. Yesterday I started in on the "Sketch Artist" module. There's a fairly huge exterior area that involves light houses, wrecked ships, and lots of things to convert from the prototype. We'll see how far I get today.

My plan is still to test out Lute Hero multiplayer soon and make sure the installer works, then get it to testers. As expected, it's taken some time away from Dark Waters, but hopefully there's value in a steady trickle of releases, rather than the usual long delay between each act.

permalink| comment

Older Posts

Links

Dragon Age
Dragon Age Central

Interviews, etc.

Why We Fight

About Me

I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.