As is usual for Mondays, it was crazy busy ye...

May 06, 2008 by Adam in NWN2

As is usual for Mondays, it was crazy busy yesterday and I didn't quite find the time to post anything.

PJJ tested Lute Hero over the weekend and reported a long list of issues for me to look at. I'm going to try to review them today. He was worried about performance issues on lower end machines, and I concur. What I'm doing with the timing and notes is pretty insane and the NWN2 scripting system isn't really designed for that sort of accuracy. I might be able to turn off effects and other CPU-hungry actions to help out with lower end computers. We'll see how that goes.

I'm having lots of fun with the Sketch Artist quest. It's quite a piratey quest and looks really good to boot. It's also one of the few areas in DW3 that I have a prototype for, which makes things like dialog and scripting very easy to set up.

I've been doing some extremely preliminary testing as I build the area and take a few screenshots. Already I've found some serious issues that need to be fixed before it's a playable module. Still, it feels remarkably complete considering I started on it last week.

I really want to get back to the Clockwork Man quest, which has a lot of cool elements in it. I think I have one more area to build and then I've got to check all the scripting and such. Slowly getting there.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.