I finished up all the achivement scripts, GUI...

July 02, 2008 by Adam in NWN2

I finished up all the achivement scripts, GUI elements, and graphics yesterday. I'll probably do a bit more work as I get more things to track, but it felt good to mostly get that out of the way.

When my son was at fencing and my daughter was playing with another girl, I was stuck in an empty room with only a pen and paper. Fortunately I turned it into an opportunity, scribbling down the basics of a gnomish treasure side-quest. The puzzles ended up embodying the virtues of gnomish values, strangely enough. It amused me that the player had to think like a gnome in order to get through.

Once I finished scribbling out my quest, I realized I needed a place to put it. I've long felt that I wanted a variety of islands that were interesting, but not directly connected to the main quest. The tricky part is to spend enough time on these islands so that they're worth visiting, but not enough that it bogs down the development process.

In any case, I ended up making a volcanic island yesterday. My favorite part is the ash that falls around it. I'll likely have some combat and maybe a small puzzle, plus the treasure, if you know where to dig.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.