I finished most of my dialogs for this rather...

August 01, 2008 by Adam in NWN2

I finished most of my dialogs for this rather lengthy side-quest. I've decided I'm basically incapable of creating a simple "kill the monsters and get the reward" quest. That's probably good from a player pespective, but it means that making even a minor side quest can get rather complicated.

The last dialog involves Daniel's romance storyline, which hopefully won't be too wordy. After that, I have a ton of scripting to do to make the actual quest come together. That's usually the fun part for me, especially watching it all come together for the first time.

I'll be out of town for a couple days, but the good news (for you) is that I'll be stuck in a car for much of it, with little to do but write dialog.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.