I worked away at the confrontation cutscene, ...

November 16, 2008 by Adam in NWN2

I worked away at the confrontation cutscene, finally getting things to the point where I was happy with it. As it is, I think you can get from the beginning of the last module to the credits screen without any critical bugs.

I ran into a funny bug during testing. One of the NPCs was killed while playing a custom animation. This resulted in him literally being dead on his feet. Pretty amusing.

I was disheartened to find one of the rather lengthy side dialogs had vanished. I dug through the places where I would have put it and didn't find anything. I may have a paper copy in my notebook. If so, it should be relatively easy to type up.

I still have an issue with custom textures and if they can work in a hak pack (I thought they used to work). If not, I'll have to modify the installer to drop them in the override directory, which is annoying.

Hopefully I can get a new build to testers shortly.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.