I've been working away at loose ends today

December 05, 2008 by Adam in NWN2

I've been working away at loose ends today. There was a side quest involving a ghost ship that had a big section that had only been finished in my imagination. Unfortunately wishful thinking doesn't make for a real quest, so I was busy working on scripting, walkthroughs, and so on. Tonight I can hopefully test it out.

This morning I tried to record a serpentine monster voice. I was ready to chop it up and I realized it was completely unintelligible. Because I have no shame, you can have a listen. I can't decide if it's an evil inflatable doll, slowly deflating, or a crazed super-intelligent squirrel.

I also sent out a wide variety of pleas to voice actors. With luck, they'll be able to reprise their roles from past modules. I'm getting very close putting everything together. Of course, sigificant QA hasn't really happened yet, so that'll probably be a long couple months where I quietly sob into my computer keyboard. I love that part of game development.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.