Submariners

March 03, 2009 by Adam in Dragon Age

I can't believe I've actually stayed away from NWN2 for nearly five days in a row. Unfortunately PJJ found a nasty crash bug this Saturday and I got up at 4:30 this morning to try and resolve it.

It looks like removing polymorph effects during an area transition is a bad thing, but not too hard to fix. He also pointed out that the lights on the sub were pointless, so I made it possible to search for treasure if you have them on. Unfortunately it also makes you more visible to enemies, so it's a trade-off for the player.

I think I also finally got the dialog issue from before fixed, though I should probably test it myself just to be sure.

With luck, the last of the big bugs will soon be behind us.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.