I Didn't Know Evil Had A Smell

March 31, 2009 by Adam in NWN1

My son and I continued our adventures through my older NWN1 modules. Yesterday we braved the town of Hill's Edge as our trail led us to the Fist of the Future temple and the inevitable horrors that lurked below it.

I had used encounter triggers to supply some of the fights, and on the final level we hit a horribly difficult challenge. Basically the fights were impossible, and our NPC companions died and were left behind. I finally had to change tactics completely by returning to town and fetching the invisibility spell. We could then retrieve our companions by sneaking past the monsters, grab what we needed, and jump out through the portal.

I'm glad that in future modules I went with my own encounter triggers to prevent these sort of issues. The other thing I'm noticing is that depending on how you play through the game, you can get quite a range of experience. Removing combat xp was a difficult choice, but I think it makes sense in the long run.

Tonight we head to Skull Gorge and likely face a new set of horrors.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.