Good Progress Yesterday

June 09, 2009 by Adam in NWN2

I made some good progress yesterday, hopefully getting in fixes for the more serious set of bugs.

As more people play through that game, they've been pointing out not just bugs, but missing things. There was a rather large dialog branch that had voiceover, but never could display. In another case, it wasn't possible to say something important in order to break/fulfill a vow, so I quickly wrote the dialog to make that possible.

I'm feeling increasingly good about the state of things, adding more "just in case" scripts to handle odd possibilities. The one thing that never quite worked right remains the High Seas combat and trading. Occasionally it will behave strangely for no particular reason. Still, most everything else is fun and well behaved. More and more people are successfully finishing the game, which gives me hope.

I'm going to see if I can polish things up and get a new build out tomorrow.

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I've won multiple awards for my Neverwinter Nights modules, which I've been working on since the year 2000. In the real world, I'm a web developer for a healthcare organization. If you have any questions, feel free to contact me.